Patch Notes

Patch Note: 0.0.7

Patch Note: 0.0.7

- by:

Max.

It’s all about systems

This is the first time we’re releasing our internal patch note documents, and we’re planning to share all patch notes from now on.

Up to this point, we were busy implementing systems. Things like:

  1. Implementing Gameplay Ability System

  2. Core item systems and modular Inventory

  3. Core Interaction system

  4. Events and Event Director

  5. Zoning and spatial activity mapping

  6. Level Design -> layout the basics of the first Map.

And of course we also needed to test them in both single player and multiplayer environments. 

As I’m writing this note, we’re planning the v0.1.0 which is the beginning of a series of updates leading up to our first playable prototype.

Cheers!